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Description
cave monsters dnd 5e Desperation & DarknessThis 70 page digital product available for both 5e and Pathfinder 2e contains the following game master resources: traps, monsters, encounters, and adventures for levels 6 through 7. When you purchase this resource, you'll get everything below: Traps in Wonderdark Ten hazards of the underground traps ranging for all levels of play and featuring both simple and complex traps. Sounds of the Underground Creatures Monsters Ten new underground foes to
This 70-page digital product--available for both 5e and Pathfinder 2e--contains the following game master resources: traps, monsters, encounters, and adventures for levels 6 through 7.
When you purchase this resource, you'll get everything below:
Traps in Wonderdark - Ten hazards-of-the-underground traps ranging for all levels of play and featuring both simple and complex traps.
Sounds of the Underground Creatures | Monsters - Ten new underground foes to challenge players with: faerez mushroom, dene'tok, divine goblin, cave dripper, aberration hunter, walking mushroom, shrument, purple wormling, juvenile purple worm, and wish granter.
The Sound of Initiative Rolling Encounters - Five encounters, designed for levels 6 to 7, and featuring the new Sounds of the Undergorund monsters. Includes digital maps.
Entering the Darkness Adventure Arc - Three adventures designed to played sequentially, featuring the Sounds of the Underground monsters, and designed for parties level 6 through 7. The three adventures are detailed below.
The Miasma of Deep Tower Village - Level-6 adventure.
Things sometimes disappear underground. Whether it’s because they are misplaced or simply forgotten for a spell, it happens all the time. However, this doesn’t usually include villages—unless a devastating miasma makes itself at home over it.
Into the Deeper - Level-6 adventure.
The good news is that there is a plan. The bad news is that the plan involves heading even deeper underground into an even more dangerous and foreboding area. Of course, that bad plan can become really easy if you just add a little bit of murder. . .
The Truths of a Madman - Level-7 adventure.
Finally, the Darkness awaits. It’s as dark and dangerous as its name would imply. And yet, for all its dangers, it still isn’t as dangerous as the things that wait in the light.
- Full-Color PDF and Print-Friendly PDF
- Image files for all maps, both GM and player versions
This is a 100% digital product. After purchase, you'll receive an email with a link where you can download the files.
About Lair Magazine
Lair Magazine is a monthly publication full of GM resources such as adventures, digital maps, traps, puzzles, monsters, encounters, magic items, and more. Lair Magazine comes in two versions, one for 5e and one for Pathfinder 2.
If you'd like to get a new issue of Lair Magazine every month -- in addition to Map Packs full of digital maps and other patron benefits -- become a DM Lair patron here: The DM Lair Patreon
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