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Description
king sago palm plant King Sago Palm Cycas revolutaOur Cycas were started from seed 3 4 years ago and are entirely produced at home with love in the greenhouse. Cycas revoluta is a species of plant in the Cycadaceae family native to the Nansei and Ryky islands in Japan and the Chinese coast. Cycas is not a fern, although it resembles a tree fern, nor a palm, although it has the same habit. It is a seed plant (spermatophyte) classified as a Gymnosperm, and has retained obvious archaic traits, such as
Our Cycas were started from seed 3-4 years ago and are entirely produced at home with love in the greenhouse.Cycas revoluta is a species of plant in the Cycadaceae family native to the Nansei and Ryūkyū islands in Japan and the Chinese coast. Cycas is not a fern, although it resembles a tree fern, nor a palm, although it has the same habit. It is a seed plant (spermatophyte) classified as a Gymnosperm, and has retained obvious archaic traits, such as motile male gametes (antherozoids, functioning as giant plant spermatozoa)
When did Cycas first evolved?
The oldest cycad fossils date from the early Permian (280 million years ago) or late Carboniferous (300 to 325 million years ago) periods. During the Jurassic period, they were so common that this period is sometimes referred to as the “cycad era” (along with the dinosaurs).
Cycas revoluta is a very small sigle trunck tree growing up to 5 meters tall, with a large trunk (or stipe) and an underground stem. It can live quite a long time. The oldest specimens reach 6-7 meters in height at the age of 80. It is a dioecious plant (with distinct male and female stems). It is an indoor or outdoor plant in the warmer months of the year, although the species can withstand cold temperatures of -5C, it will always be a pot plant in our latitudes. In our opinion, it's one of the most beautiful indoor plants, and very easy to keep because of its robustness.
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4.4 ★★★★★
Based on 10 reviews
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Product Reviews
★★★★★ 5
My 22 year-old grandson was incredibly happy with this gift!
Format: Paperback
I can't write a meaningful review of the content of this book, because I don't begin to understand it, however, it was one of the things my grandson requested for his 22nd birthday, and he seemed thrilled to get it and he tells me it's a great book, so I can say whole heartedly, this is a terrific birthday gift for anyone who's into computer games.
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Reviewed in the United States on October 3, 2024
★★★★★ 5
As described and I think great value
Format: Paperback
Great book and condition with fast shipping
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 4, 2025
★★★★★ 4
More Theory than Actionable Advice on Game Design
Format: Paperback
Not a bad book, but not what I expected going in. I read this for a bookclub like event on twitch. I thought there was going to be actionable advice. Like 'do X to make Y feel". The introduction points out that the book is not about the emotional feelings a player receives from games, and this is true.
The book DOES provide a language for discussing game design at a more academic level. It is about the theory of how a game feels, and while I didn't agree with everything Steve wrote it was easy enough to follow the thoughts.
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Reviewed in the United States on June 16, 2025
★★★★★ 5
MUST HAVE for game devs
Format: Paperback
Fantastic book about the theories of what makes a game feel good and fun to play. I'd be doing the author a disservice if I attempted to explain it myself, just purchase the book and read it for yourself. Written very well and easy to understand even while going into very complex and intricate explanations.
I'd say that this is a must have for any game developer. Hell, even for those who are just interested in learning more about games.
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Reviewed in the United States on May 17, 2017
★★★★★ 5
A must have
Format: Paperback
If you're into game development and design you'll definitely need to have this wisdom
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Reviewed in the United States on June 21, 2023
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