SKU: 58614491551
white stargazer lilies

white stargazer lilies Stargazer Oriental Lily

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Description

white stargazer lilies Stargazer Oriental LilyThe Stargazer lily is probably the best known and most widely grown of the Oriental lilies. This incredibly vivid crimson lily is unquestionably the most prominent lily in commerce. Widely grown as a cut flower, it boasts garden worthiness and container worthiness as well. Late to emerge, it tends to withstand conditions which other Orientals cannot. The inflorescence is strongly upfacing and quite narrow and compact, which makes this variety

The Stargazer lily is probably the best-known and most widely-grown of the Oriental lilies. This incredibly vivid crimson lily is unquestionably the most prominent lily in commerce. Widely-grown as a cut flower, it boasts garden-worthiness and container-worthiness as well. Late to emerge, it tends to withstand conditions which other Orientals cannot. The inflorescence is strongly upfacing and quite narrow and compact, which makes this variety especially suitable for certain purposes, especially small garden spaces and for floral design work. Naturally short, Stargazer is also desirable as a container lily, needing no growth regulators to suppress height. No staking is needed. Bulb size is 16-18 cm. Choose between 1 bulb or a 3-pack.
Botanical name: Lilium orientalis 'Stargazer' 
Form: Perennial
Hardiness Zone: 4-9 
Flower Color: Crimson pink petals with white border 
Foliage Type: Linear, green leaves arranged in whorls or spirals up the stems
Bloom time: August
Height: 2-3 ft 
Spread: 12 inches
Light requirements: Full to half sun
Plant depth: 6 inches of soil over top of bulb 

See "Growing Tips" for more detailed instructions
Tips and Growing Instructions

Visit our How-To Cultivation Library for more growing tips.

Many growers plant lily bulbs in the Fall. However, Spring is a great time for planting lilies. Lily “bulbs” are actually tubers composed of fleshy scales and lack a protective covering. Unlike true bulb flowers, they never go completely dormant and should be handled carefully since they loose moisture very quickly. Essentially, you can plant your new lilies anytime after the ground freezes in Spring.

Lilies are incredibly easy to grow and few garden pests trouble them. The most natural location for lilies is on sloping ground with excellent drainage. Lilies prefer to have their blooms in the sun and their roots in the shade. Try planting them among annuals or perennials that will keep their roots cool.

The general rule of thumb for planting spring bulbs is to plant two to three times as deep as the bulb is tall. This means that some of our larger Bulb-Zilla lily bulbs will need to be planted 6-8 inches deeps. Plant with the roots downward and the scales upward. After planting, water well two or three times. Lilies are most effective when planted in groups of three or more. Space them about a foot apart – they will spread and fill this space in no time!

Always allow the leaves on the stalk to turn yellow and fall off as part of the lily’s natural growth process. This ensures that the bulbous underground part of the plant has gotten enough nourishment and will mean greater growth next year. Each year watch their beauty increase as they multiply!

Shipping

Sorry, we do not ship outside the U.S. or to Hawaii due to agricultural restrictions.

We guarantee safe arrival of healthy bulbs, that varieties will be true-to-name, and will grow if planted as instructed, subject to the limitations described in our Shipping and Returns Policy.

We begin shipping our bulbs in mid-February through Spring. Despite what you may have heard, Spring planting of bulbs is not a bad thing, and in fact, there are many advantages to planting in Spring. Visit our Spring Planting page to learn more. Upon arriving, your bulbs and most of your perennials may show signs of growth such as green leaves and sprouts - this is okay and transportation during this time should not harm the plants.

All bulbs and perennials should be planted in your garden as soon as possible to ensure the best success. If you must delay planting, open the bags to permit air circulation and place them out of direct sunlight in a cool, well-ventilated room. Do not place the bulbs where they can freeze. If you have the space, storing the bulbs in the refrigerator is another excellent way to “hold them” prior to planting. If you choose this method of storing your bulbs, be sure not to store fruit with them, as this is detrimental to bulbs.

Plant outdoors when the ground is no longer frozen and the conditions have improved for your zone.

If you have any questions or concerns our customer service team would be glad to help you at any time. Please use our contact form or email us at [email protected].
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SKU: 58614491551

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Tinkerer
Massapequa, US
★★★★★ 5
There's nothing else out there that's this comprehensive
Format: Hardcover
Unlike my last review, this one I'm happy to write. I'm a game engine programmer, but I don't have a long history with games, and how their engines are typically structured. Every in-house AAA engine will be different of course, and obviously you won't find books (or typically any docs at all really) on the structure of these behemoths, so the best you can hope for is something that tries to give you the high level overview of what to look for - how a tools pipeline is setup, what subsystems to expect, how they interact, etc. This book provides all of that, and so, so much more. I really can't believe how much is packed in this thing. A really nice section on OS fundamentals, extensive coverage of concurrent programming, tools, audio, physics, it's all there (in one way or another). Like most of these kinds of books, you probably don't want to try and read it front to back (although that would be awesome, who has the time for that?) Instead, I've been going to sections on an as-needed basis and picking up just the stuff I need most at that time, and it's been great. I'm at the point in my career where I'm just not buying as many books as I used to, either because they don't deliver on their promises, they only cover the basics, or they just rehash things that have already been covered extensively in other books. This book's definitely got me excited, because it provides a ton of real-world info that's hard to get anywhere else. 100% recommend to anyone new to game engine software development. UPDATE: 6 months later, and this book continues to amaze. After studying every line of code in the section on memory allocators, I've added this feature to my engine and it works great. Same with quaternions. I just keep finding myself reaching for this book! What a great resource, rock solid.
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Reviewed in the United States on August 18, 2019
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robert thompson
San Leandro, US
★★★★★ 5
Don't peek at the next page.
Format: Hardcover
Basically, best practices in game engine architecture, citing a wide array of game engines used by a wide array of top game makers. Out of a ~1150 page book: The longest chapter is ~150 pages, on Parallelism and Concurrent Programming. Rendering Engine is ~100 pages Collision and Rigid Body Dynamics is ~100 pages 3D Math for Games is ~50 pages I had hoped for treatments on quaternion camera and for entity component system, but alas, no. What I did get was still crucial. The most illuminating guidance was in Engine Support Systems (~50 pages) which talked about best Memory Management, and in Game Loop and Real-Time Simulation which talks about ideal orders of operations in a highly efficient game loop. The first 400 pages of this book are not exclusive to games. A new programmer that wants to do high performance programming can gain a lot from this before it gets into 'primarily' game topics. My strategy for getting through this whale was to never peek at the next page. I did not read (Character) Animation Systems (~100 pages) or Audio (~100 pages), as I do not need them at this time. You can certainly damage the book if you don't keep in mind its weight, or if you do that maneuver where you forcibly open it against its spine. I did that and the binding popped off the backing. It's all in one piece, and it's easier to read. It's a big tome.
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Reviewed in the United States on February 6, 2022
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Vincent Marias
Boise, US
★★★★★ 5
The Bible, if it was good
Format: Hardcover
I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
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Reviewed in the United States on October 29, 2024
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Joan Rubio
Dallas, US
★★★★★ 5
Imprescindible
Format: Hardcover
Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
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Reviewed in the United States on October 15, 2025
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Piotr S.
Cuba, US
★★★★★ 5
good quality
Format: Hardcover, Format: Hardcover
Content is top notch as always. My 5-stars go mainly to reflect print quality of the book. Text is nice and clear, binding is done in proper cloth spine binding as you would expect from hardcover edition. Ordered my book on Feb 5th, 2019 and received it on Feb 11th, 2019. The book feels solid not like to fall apart right away. No issues like those reported for "Real-Time Rendering, 4th Edition" or "Physically Based Rendering: From Theory to Implementation 3rd Edition" or "3D Math Primer for Graphics and Game Development, 2nd Edition". This one is a keeper, so sad some other CG books had to go beacuse of the quality "issues".
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Reviewed in the United States on February 13, 2019

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