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Description
evenflo pivot vizor modular travel system Evenflo Pivot Vizor Travel System with LiteMax Infant Car SeatWhen your little one needs a quiet moment, Evenflo Pivot Vizor Travel System has it covered literally. This is the only travel system with a mesh privacy shade to accompany your infant's car seat and stroller in both toddler and carriage modes. The privacy shade stores in a handy bumper bar pouch so it's ready at a second's notice, then zips to either canopy in no time no tools necessary! How does it work? When it's time to break out the two piece
When your little one needs a quiet moment, Evenflo® Pivot Vizor™ Travel System has it covered – literally. This is the only travel system with a mesh privacy shade to accompany your infant's car seat and stroller in both toddler and carriage modes. The privacy shade stores in a handy bumper bar pouch so it's ready at a second's notice, then zips to either canopy in no time – no tools necessary! How does it work? When it's time to break out the two-piece cover, simply unzip the top portion and attach to the toddler seat. Or you can pull the bottom portion from the pouch's zippered pocket and attach it to either the toddler seat or infant seat. Our Pivot Vizor Travel System is wildly popular for a versatile design that grows with your child. The reversible, modular frame allows baby to face in or out – in carriage mode, car seat mode or toddler mode. Not just clever, convenient. In all, there are 6 modes of use to choose from. Why so many? Because, as every parent knows, it's a relief to have options! The Pivot Vizor Travel System brings together a modular stroller designed for a child up to 55 lb with the Evenflo LiteMax™ Infant Car Seat for infants weighing from 4 to 35 lb. With large cruiser tires, front-wheel swivel and rear-wheel suspension, baby will appreciate a smoother ride and superior maneuverability. With a flip-flop friendly brake to keep the stroller still as you take your child in and out, an oversized peek-a-boo window for keeping tabs on baby, an oversized storage basket, and a flex-hold cup holder for the driver that locks to keep beverages secure, you'll have plenty to be happy about, too. For even more riding options, you can also add the accessory Stroller Rider Board (sold separately). Use it for an extra passenger or simply to give your child a way to quickly hop on and off when little legs need a break.At Evenflo, we go above and beyond government standards to create car seats that are safe. The Evenflo LiteMax Infant Car Seat meets all applicable federal safety standards. It is rollover tested, temperature tested, and structural integrity tested at energy levels approximately 2x the federal crash test standard. If you need help installing your car seat, our ParentLink® customer service experts offer help online in real time. Get live video support with a certified car seat safety technician to assist with proper vehicle installation, so you can drive with confidence.
It's been 100 years and Evenflo continues to push the boundaries in baby and children's gear design and innovation. We meet the needs of new generations of parents by focusing on what they really care about: leading-edge safety, smart design and technology, and convenient features that help them enjoy the journey of parenthood.
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4.1 ★★★★★
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Product Reviews
★★★★★ 5
Perfect For Game Developers w/ Some Experience Wishing To Learn Unreal Fast
Format: Kindle
Rachel Cordone’s Unreal Engine 4 Game Development Quick Start Guide is the perfect book for people with some programming chops, or users of other engines (like Unity), that want to get up to speed quickly with Unreal. I really liked how the author does not waste time explaining basic things (like what functions or variables are) and jumps to the practical steps for getting things working. Unreal experience is not required at all, though you should have some foundation of how programming works to get the most out of the text.
Most of the book is using Blueprints, the built-in visual scripting language of UE4. I’m a huge fan of Blueprints, and visual scripting in general, and you can accomplish many things, even a whole game, without touching C++. However, Rachel does show how to use C++ and interface with Blueprints code (very handy). Within the book, the author explains each step along the way to accomplish various things, along with screenshots of the Blueprints, making everything easy to follow.
Some of the topics covered include: the basics of navigating the editor, using variables, functions, events, and creating a Blueprint from scratch. Adding C++ to a Blueprint project. Creating menus and HUDs with UMG, animation, scripting AI, multiplayer, and optimization. Definitely not an exhaustive list, but a good range of information to get a feel for how powerful Unreal is and how to quickly start working with it.
So far, I’ve only read maybe a couple other Unreal books, but I think I can say this is the best I’ve seen. While some other books are longer and more in depth, as this one only clocks in at just under 200 pages, I feel like the brevity helps keep things focused. While you’re not creating Grand Theft Auto here, the simple demo built in the book is functional and teaches the basics of how you would make a game in Unreal.
This is a case where the title of the book is very apt and honest. This is a “quick start” guide for game developers not familiar with Unreal Engine 4, but maybe that have experience with Unity or some other engine or framework. I think if you are a complete beginner, you might want to read up on basic programming concepts first, though the book is simple enough you could probably just jump in if you really wanted. For people with experience elsewhere, this is perfect to get up to speed with Unreal fast. I can’t recommend this book enough.
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Reviewed in the United States on August 31, 2019
★★★★★ 5
Easy to follow and very thorough.
Format: Paperback
I went from start to finish on this book and feel more than comfortable with the basics of this platform. If I can do it, so can journalists.
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Reviewed in the United States on April 2, 2022
★★★★★ 5
Great present
Format: Paperback
My son asked for theirs for Xmas and he needed it for school
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Reviewed in the United States on February 9, 2021
★★★★★ 1
Bugs Within Code
Format: Paperback
The blueprint code where we change the material of the character skeletal mesh has a serious game breaking bug. When the player picks up just ONE of the spheres, the game exits after three seconds despite the fact that there are still two remaining. I followed the code to the letter, even going out of my way to using the exact same engine version as in the book. There are no hints nor tips within the book that offers solutions should any problems arise. Therefore, one would expect the code to be flawless and bug free.
At this point, one would be better off seeking free tutorials from elsewhere. The book does not go in depth with anything considered 'advanced' (interactive doors). Very disappointing considering how much one pays for the book.
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Reviewed in the United States on December 29, 2019
★★★★★ 5
A Must Have For The Beginner
Format: Kindle
So I've had an the opportunity to spend time with this book and I have to say that I'm very satisfied. Normally when you're reading tech books that claim to be for beginners they assume that you know things and skips steps, but this book doesn't do that. I went from being super intimidated about programming and back end development, but this book eases your mind and makes you feel like you can do anything. And after reading it you start looking at programming in a completely different way.
Pros:
* Easy to comprehend
* Well laid out
* The tone of the author is very pleasant and not boring at all
* Encourages you to experiment with what you've learned and encourages you to go out explore even further
* He makes you feel smart
* He makes you feel like you actually have a shot at being a paid developer
Cons:
* There were a few typos and some missing syntax in a few of the coding examples, but even with that being the case this book is still awesome
Once I land a gig here in the next three months it'll be thanks to this book and this amazing author. Thanks =)
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Reviewed in the United States on February 8, 2021